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Return to Monkey Island Review: A Delightful Dive into the World of Point-and-Click Adventures

  • Writer: Vinit Nair
    Vinit Nair
  • Jan 7, 2025
  • 4 min read

Rating: 5/5 ⭐️

I came in having never played a Monkey Island game. I left wishing I'd started the series years ago. Sharp, funny, and welcoming to total newcomers.

I came to Return to Monkey Island having never played a Monkey Island game in my life, and I left it wishing I had started the series years ago. It landed on Apple Arcade, I downloaded it on a whim over a Christmas break, and I sat down expecting to poke at it for ten minutes. Hours later I was still sailing around, and I had an absolute blast.


Walking into a series 30 years deep

My biggest worry as a newcomer was the lore, since this is the sixth game and the one series creator Ron Gilbert came back to make more than three decades after the originals. I assumed all that history would leave me lost. The game's scrapbook feature quietly solved that, flipping through the earlier games like a hand-drawn photo album and catching me up on who everyone was and why they mattered.


By the time I actually started playing, I felt like I already knew Guybrush Threepwood and his ragtag circle of friends and enemies. It is the most welcoming entry point a newcomer could ask for, and it never once made me feel like I was missing the joke.


Casual Mode was the right call

The game asks you to pick Casual or Hard mode before you begin, and for my schedule Casual was perfect. It keeps all of the story and trims the puzzles down to a couple of steps each, so I could enjoy the ride without grinding to a halt. I did not have hours to throw at brutal puzzle chains, and this mode respected that.


Even then the puzzles stayed clever without ever turning cruel, so every solution felt earned rather than lucky. A built-in to-do list kept track of my open objectives, and an optional hint book was there for the moments I got stuck. The point-and-click controls were intuitive too, so exploring the colorful locations and piecing puzzles together felt like second nature by the end.


The writing is the whole point

What sets Return to Monkey Island apart is the humor. The dialogue is sharp and the jokes land, sometimes subtle, sometimes loud enough to make me laugh out loud alone on my couch. You often get to pick Guybrush's replies from a list, and I kept choosing the cheekiest option just to see how far the writing would push the bit.


The voice acting carries a lot of it, with Dominic Armato returning as Guybrush and giving him a dry, self-deprecating delivery that plays off a cast full of personality. Elaine brings a steady wisdom, LeChuck oozes gleeful villainy, and even the minor characters get a memorable line or two. It is the kind of script that trusts you to enjoy a slow joke.


A story told to a son

The whole adventure is framed as an older Guybrush recounting it to his son, Boybrush, which adds a layer of nostalgia and reflection without slowing anything down. That framing also gives the writers room to wink at the audience, and it quietly raises the question of how much of the tale we should take at face value.


Revisiting places like Melee Island felt like a warm welcome even for a first-timer, and new spots kept the map feeling fresh. The pacing stayed brisk enough that every chapter had a new surprise waiting.


The secret, and an ending I didn't see coming

By Chapter 4 I was hooked on what "The Secret of Monkey Island" would turn out to be, the same question the series has dangled since its very first game. The game keeps hinting through its characters that the secret might not be the grand revelation you expect. When the ending finally arrived, it caught me off guard.


In hindsight it made perfect sense, and it reframed the whole journey in a way I am still thinking about. I will not spoil it here, but it is the kind of closing note that rewards you for caring about the story rather than just solving it. It was never about the destination, and that felt like a fitting end for a series built on whimsy.


It looks as good as it plays

The art direction deserves its own paragraph. The hand-drawn style is bold and storybook-bright, and it gives every location a distinct feel, from bustling pirate towns to islands wrapped in mystery. I know the look divided some longtime fans when the game launched, but it won me over completely.


The music does its share too, swelling under the quieter moments and giving the bigger ones a real sense of occasion. It is the kind of game I left running just to look at and listen to.


Should you play it?

As someone who walked in with zero history in the series or the genre, Return to Monkey Island was a delight from start to finish. The humor, the heart, the accessible puzzles, and that quietly perfect ending added up to a full five out of five for me. Whether you are a lifelong fan or a total newcomer like I was, there is something here for you.


If you want more Apple Arcade games worth your time, this one sits comfortably on my list of Best Apple Arcade Puzzle & Exploration Games (2026), and it is exactly the kind of complete, no-strings experience I make the case for in iOS Games That Aren't Free-to-Play Traps (2026).

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© 2026 by Vinit Nair

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